Tag Archives: technology

How digital is transforming politics: a special report from Mashable that’s well worth a look

Unless you’ve been off-world for a few years, it’s not news that electronic media technologies are exerting a dramatic impact on our political sphere. However, being generally aware of the fact and having a more detailed understanding of the hows and whys, that’s another thing.

Our good friend Josh Catone and his colleagues over at Mashable have just released a fantastic series (http://mashable.com/2012/10/02/politics-transformed-special-report/) entitled Politics Transformed: The High Tech Battle for Your Vote, and to say it’s illuminating is to badly understate the case. Some of the specific issues addressed include: Continue reading How digital is transforming politics: a special report from Mashable that’s well worth a look

The DaVinci Gallery: a study in High Dynamic Range

Lately I’m working not only on my actual camera ability, but also on better understanding the technology of processing images. Yesterday I spent a couple of hours in the DaVinci Machines Exhibit in Denver working on both composition and technical skills (shooting in lower light, for instance) and doing so with an eye toward how I’d be outputting the images later. Interesting results.

I bracketed everything I shot (three exposures: -3, 0 and +3) to enable composite High Dynamic Range processing. The sequence below comprises five different takes on the same raw image. First, the basic shot, fine tuned a bit in Photoshop.

Continue reading The DaVinci Gallery: a study in High Dynamic Range

Kara is self-aware: technology is climbing out of the uncanny valley, but toward what?


The uncanny valley is a hypothesis in the field of robotic and 3D computer animation, which holds that when human replicas look and act almost, but not perfectly, like actual human beings, it causes a response of revulsion among human observers. The “valley” in question is a dip in a proposed graph of the positivity of human reaction as a function of a robot’s human likeness.

This, from the folks at game developer Quantic Dream, is simply remarkable.

Continue reading Kara is self-aware: technology is climbing out of the uncanny valley, but toward what?